I was recently in a forum argument that got me thinking about the question of games in terms of DMs and players. There are going to be times where a DM has restrictions in a game that will restrict the ability of one or more players to produce the kind of character that they want. The debate came up in the context of if a DM should have to compromise or if the player had to decide to give up what they wanted or leave the game.
My views on the subject have to do with how my own games go. When I design a game world I make it for my players. I often try to help people find items, feats and offer advice when they want to try to make a character that fits a particular concept with available mechanics. Now, maybe I'm more liberal as a DM. But I can also understand the argument that a DM might need to reign in certain things to ensure that the game doesn't go out of control or so that the kind of world they make can feel workable.
But, I'd like to know what others think if anyone is interested.
Wednesday, January 27, 2010
Wednesday, January 20, 2010
Sorry for the absence
Sorry for the extended absence. I think some of it was frustration due to a lack of comments and discussion here. I am probably still going to be somewhat irregular but I will try to at least make a habit of posting, though it might help me some if I know anyone is actually reading this.
Subscribe to:
Posts (Atom)